It started with a customer stranded at the airport, cards failing, unable to reach the bank. The help he needed existed, it was just buried four clicks deep. I redesigned Mashreq's customer-care experience so urgent help is the first thing you find, not the last.
see it live → mashreq.comThe shipped Customer Care landing, urgent help on the first screen, search-led instead of buried four clicks deep.
Sr. UX / UI Designer · website squad
12 people, product, architect, Azure dev, dev lead, frontend, agile coach, me on design
2022, 2024 · Mashreq Bank, Dubai
Figma · Google Analytics · mailbox analytics
Owned the experience end to end: analytics review, user research, IA, search, self-service journeys, interface design, and the component library used across web and mobile. The bet: fix it upstream so most people never need support.
35% fewer support calls in the first quarter, customer care surfaced from 4+ clicks to 1, and 42% less design-to-development time.
Customers often arrived in urgent, high-stress moments, with little patience for navigation, unfamiliar terminology, or unclear next steps.
A customer stranded at the airport, cards failing, couldn't reach the bank. The help existed, it was just buried deep in the site, impossible to find in the moment that mattered. That one complaint triggered a full rethink of customer care across web and mobile.
Whatever the question, the only path to an answer ran through a human, so people reached for the phone by default.
Useful help existed, but it was spread across the site, so customers rarely found it when it mattered.
While they waited, customers had no obvious next move, so the frustration, and the calls, kept building.
The questions people asked most weren't the easiest answers to reach, so the highest-volume needs went unmet.
I pulled Google Analytics and mailbox volumes to see what customers actually asked, then interviewed users to pressure-test it. Four themes came back.
in their own words
“My card stopped working overseas and I couldn't find a way to reach anyone, so I just kept calling.”
“I'd happily sort it out myself, but the page never actually showed me how.”
“When something breaks I want to see the steps, or watch a quick video, not read a wall of text.”
I benchmarked help experiences across banks and best-in-class products, Amazon, Netflix, Patagonia, Spotify, Emirates NBD and more, to borrow the patterns worth keeping.
| Pattern | Amazon | Netflix | Patagonia | Spotify | Banks |
|---|---|---|---|---|---|
| Search bar in help menu | ✓ | ✓ | ✓ | ✓ | · |
| Categories in help pages | ✓ | ✓ | ✓ | ✓ | ✓ |
| Links embedded in answers | ✓ | ✓ | · | ✓ | · |
| Video on the homepage | · | ✓ | ✓ | · | · |
| Expandable answers / FAQ | ✓ | ✓ | ✓ | ✓ | ✓ |
The winning patterns weren't novel: search-in-help, categorised answers, links inside answers. So I borrowed what already worked. Novelty wasn't the job. People in distress want the pattern they already know, working perfectly.
The same goal, get an answer, before and after the redesign. The call centre moves from the only door to the last door.
The bet behind it. The obvious fix for too many calls is easier-to-reach support, more agents, a live-chat widget. But improving the call path still assumes the call. So I put the leverage upstream, search-led self-service first, and treated chat as a later layer. That's the difference between calls getting shorter and calls not happening.
4+ clicks and 5 steps to reach a human, now one search, and often no call at all.
Interviews surfaced three help-seeking modes: find, self-serve, browse. Each became one job the page had to do.
An easier phone number only eases the symptom. So I designed customer care as a self-service product, not a contact page, self-service first, human help last.
Pick a category, tap a question to expand, then tell us if it helped.
Task 2 & 3, categorised FAQs with a “did this help?” loop on every answer.
Faithful recreation · not the live site · view the live page ↗
The production UI, live at Mashreq, each screen mapped to the job it does. Click any to zoom in.
Predictive search sits at the very top and surfaces the right answer as you type. No menu-digging.
The highest-volume questions, pulled from real mailbox data, surface first, paired with short how-to videos.
Everything categorised, with collapsible answers and a “did this help?” loop on every one.
Topics laid out as clean cards, so the right path is obvious without reading a wall of text.
Real production UI · view the live page ↗
I crafted the journey so every rung gives the customer a chance to solve it themselves. A human call sits at the very bottom, where it belongs.
self-service first, escalation last
Fewer support-related phone calls in the first quarter after launch, more users resolved issues on their own.
Key complaint and support options, once buried, brought to the surface.
Less design-to-development time by building the component library alongside.
Responsive, mobile-first enhancements let users resolve issues on the go.
first-quarter figures, post-launch · website & mailbox analytics
This wasn't a new help page. It was a shift in where care lives, moving support from somewhere people dig for to something that meets them on the home screen.
Every decision started from a real moment of friction, a card declined abroad, a question at midnight, and worked back to the calmest possible answer. We surfaced self-service without hiding the human when it's truly needed.
Some of the best calls were the unglamorous ones: cutting clicks, re-ranking FAQs, predicting the question before it's typed. None of it shows off, all of it adds up.
And the work isn't finished, it just keeps getting sharper. Live chat, smarter predictions, a feedback loop that keeps learning, the page should keep improving long after launch.
Built alongside the design, so engineering shipped from day one. That's where the 42% cut in design-to-development time came from, and what kept it consistent across web and mobile.
Accessible by default: semantic structure, keyboard-reachable controls, and AA-contrast tokens.